About

ABOUT ME

CURRENT STATUS

I am a Sound Designer at Guerrilla Games in Amsterdam.

 

I previously worked as Sound Designer at Hazelight on A Way Out where I did VO and SFX.

 

If you want to get in contact with me, you can reach me at: lovisakbergdahl@gmail.com.

 

 

I am proficient in

I have insight into

Software:

  • Nuendo
  • Reaper
  • Cubase
  • FMOD
  • Wwise
  • Unreal Engine
  • Unity
  • Blueprint

 

Skills:

  • Recording
  • Implementation
  • Scrum & Agile
  • Project management
  • VO & Foley

 

Software:

  • Pro Tools
  • Logic Pro X
  • C#
  • Python
  • Blueprint

 

Skills:

  • Composition
  • Level design
  • Game design

 

 

My name is Lovisa Bergdahl, and I am a sound designer.

 

I started out as a game designer and musician who stumbled into the world of sound design.

 

My experience in game design and music comes to great use when doing sound design for games. Both in terms of technical skills, but it is also invaluable when it comes to understanding the development pipeline, the medium itself and the end user - the player.

 

I work with all aspects, from recording, to editing, mixing and implementation in the engine.

 

I'm also skilled in music composition, project management and agile work flows.

 

I have a BA in Media Technology (game design and project management) from Södertörn University.

 

 

 

 

 

 

 

This page looks garbage on cell phones, I know. I should probably learn html or something so I could fix it, but I'd rather learn to play cello.

Lovisa Bergdahl

Stockholm, Sweden

lovisakbergdahl@gmail.com

+46 735 12 41 03