My name is Lovisa Bergdahl, and I am a sound designer, songwriter and vocalist. 

I started out as a game and level designer, who occasionally added music to student projects. From there I branched into sound design. Now I am a fully fledged sound designer, experienced with both recording and processing detailed and expressive sounds to make digital worlds come alive.

My diverse backgroud has proven to be invaluable when it comes to understanding the development pipeline, the medium itself and the end user - the player. 

I have a BA in Media Technology - game design and project management- from Södertörn University; and a 2 year degree in Game Design from FutureGames vocational education.

I am a master procrastinator, love animals, hate the sound of vacum cleaners, own too many instruments, drink too much coffee and I often impulsively bake massive batches of cookies and force my coworkers to help me eat them.

I am a Sound Designer at Guerrilla Games in Amsterdam, on Horizon: Forbidden West.
I am the songwriter behind In the Flood.

My new single "Barley" is available now. 

I previously worked as Sound Designer at Hazelight on A Way Out.

You can reach me at: lovisakbergdahl@gmail.com.

You can find my music at spotify under my own name or under the name Wanessie.

I am proficent in


  • Nuendo
  • Reaper
  • Cubase
  • FMOD
  • Wwise
  • Unreal Engine
  • Unity
  • Blueprint
  • Decima


  • Recording and synthesizing sounds
  • Robot sound design
  • Implementation
  • Scrum & Agile
  • Project management
  • VO & Foley